NOTE: Make Full Screen for best effect, some of the tutorial notes get cut off due to weird webgl scaling.

This game relies on controlling two players Red/Blue that each move in different ways but both are controlled via WASD.

Strategize and synergize your movements to hit a ball into a goal the most efficiently while avoiding enemies.

This is more of a concept demo than a full game, but there are seven levels that explore the different ways this behavior can be used.

The art and general game concept is based on the Meso-American Ballgame and Mayan art, particularly from the Codex Dresden (Which you should get a print of because it is fascinating).

Logo is based on the symbol for Eclipse from the Codex Dresden.

All art, music, coding etc. done by me.

Software used:
Unity, Aseprite, and Bosca Ceoil.

Comments

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(+1)

Cool concept, at first i was a little bit frustrated because the blue thing would mainly get on the way. Later in the game i kind get that the point, the blue thing will get on the way and you have to deal with it and learn how to manage it. cool concept

Well blue is supposed to help with right synergy, but due to game jam time constraints, i didn't get the chance to add some features that would allow blue to be used more effectively. i.e. there was going to be a combat system where blue could be boosted by red if they contact to generate a power attack, plus a charged quick stop that would give blue a bit more control.


Thanks for playing though!